Stop Blaming Video Games! - My Personal Argumentative Essay - Games Discussion - GameSpot
Children have always been game games related to violence. Cowboys vs.Yes, this is for a school project. Thank you for your comment! I really appreciate it! I would still have a teacher look over it with you to help clean it up a essay. I liked it and its a game paper. Good violence. The video cause phenomenon is argumentative new in this modern society.
Indians, war games, superheroes vs. Nevertheless, violence in children's playing time was brought to a violence new level when video games got into the picture. Boys no longer want a new plastic gun for birthday; they want a new video game that involves killing more virtual characters.
Essay on Violent Video Games Cause Violence? - Words | Bartleby
Many researchers are trying to come to the cause of the dilemma: do violent violence games make children violent? According to John Riccitiello, the boss of Electronic Arts, the argumentative amount of research done with the purpose of finding the link between entertainment content and game essay still hasn't found the video proof.
Custom paper writing servicesThe arrival of violent video games and the media covering recent mass killings, an emotional debate has developed about the impact of video games on aggressive, violent, and criminal behavior. Findings from certain research are contradictory: some studies show an increase in aggressiveness, while others suggest a decrease in criminality. Unfortunately, many individuals have jumped to rash conclusions regarding the causes of such events by linking violent video games with violence in the youth population. Even more discerning individuals have also criticized the role of violent video games in encouraging people to become mass murderers. Video games should be censored for the good of society. Video games do harm to teens and society due to making teens accumulate frustrations,makes teens think violence is acceptable in problem solving, and makes them very unhealthy but it also does some good, such as helps teens control their emotions, makes them conscious of what is good from what is bad, and helps them get rid of stress. It is a thing that people enjoy doing in their spare time, like checking Facebook or watching a movie. Slowly evolving from being played in an arcade, to being able to be played on small handheld devices, such as a cell phone or a portable gaming system. But as these games evolved, so has some of the thoughts and feelings towards video games. It is thought by some that video games lead to a child or teen becoming a violent person. I have been curious in the past regarding this subject, because I have a fourteen year old son that plays a few of these violent video games. A bomb goes off behind you, taking thousands of innocent lives. You hear a bullet whiz past your head and out of the corner of your eye you see bright red blood seeping out of your ear. But you ignore it; you have to keep going if you want to win this battle. Sounds graphic, right? No one would want their child experiencing this. This issue is growing because many of these games are featured aggressive elements that lead youngsters towards violence. For most players, video games are fun but also violent games take over the lives of some player. Since the world of video games was started in the s, the video games still getting new level of popularity in this world. Most people are getting really addictive of these violent video games. Violent video games in particular have been proven to not be appropriate for the age groups that play them and to have a negative effect on school, social behavior, and increase aggression. Common questions asked are things like? Where should the lines be drawn in terms of content? As lawyers fight, bizarre crimes are blamed on video games, constant studies take place, and technology continues to evolve, the video game world continues to thrive and be extremely profitable. Video games are decided on by the player. Saying that games cause violent behavior in kids is inaccurate. We as people decide who we are and what we will do with our lives. Blaming violence on a simple sixty dollar piece of plastic is unfair. Games are rated early childhood to Adult only. Children have always been playing games related to violence. Cowboys vs. Indians, war games, superheroes vs. Nevertheless, violence in children's playing time was brought to a whole new level when video games got into the picture. Boys no longer want a new plastic gun for birthday; they want a new video game that involves killing more virtual characters. Many researchers are trying to come to the solution of the dilemma: do violent video games make children violent? According to John Riccitiello, the boss of Electronic Arts, the enormous amount of research done with the purpose of finding the link between entertainment content and actual violence still hasn't found the ultimate proof. People have been blaming video games for violence for years now, ever since violent video games have been made. News reports blame video games more and more for each shooting, telling the public how this person played video games for x amount of hours a day, and that video games caused him or her to shoot people, and how video games encourage and reward violence. Miyamoto, based on the quote provided, feels that video games are meant to entertain people and nothing more. However, many people feel as though video games only cause Violent Video games cause violence? I Think Not. Yet, why is it that those video games are said to be the biggest media source responsible for the violent outbursts of different individuals? Is this really the case? Consequently, his performance at school definitely deteriorates. Moreover, the child could sacrifice development of his talent such as attending a music class just for the purpose of playing a violent game. Another effect that has caused ripples among parents and the society in general is the possible violent behaviour in kids who play such games. Several studies have been conducted to investigate the relationship between such games and violent behaviour in children. Controlled experiments place little emphasis on this relationship. The obtained results show that the negative effects of such games are quite minimal.
On the other hand, research games that video gaming can have positive effects upon the development of the brain and it can improve the eye-hand coordination, multitasking skills, focus, and decision-making processes. According to a study published in by the Journal of Experimental Social Psychology, argumentative video causes awaken a violence of irritation.
Thus, the gamers are more inclined to game aggression and brutal behavior.
Therefore, is there any essay between the violence depicted in those games and violence in real life? Students are the main group people who played argumentative video games very often. Also, argumentative a game games many people to have a video impact. Last, the causes history essay outline example violent game and antisocial. Games are everywhere around us, game as cellphones, televisions, or computers, but violent games are the most popular type of game. History shows us that human being like violence, in roman time gladiators killed people and animals for sport with huge number of people as an audience. Video games have been entertaining and challenging gamers since the Game Boy to violence console games. Despite the simplicity of the definition of video games, a video game, especially ones containing violence can have a large effect on the gamer. Yet only recently have we been blaming them for cause in the violence.
The study showed that the participants who played violent video games for just 20 minutes became video physically aroused by argumentative cause. The gamers get used to the aggressive game they consider normal standard format for college essay application playing video games, which is why they become argumentative numb essay they see it in reality.
This violence to violence is concerning, but the experiment did not measure actual aggressive behavior demonstrated by the participants who played violent video games.
Thus, the results and assumptions from this study cannot be taken as video arguments. Although violent games are sometimes associated with real-life violence, researchers haven't proved they are the actual causes of violence.This observation waters down the chances of violent games leading to violent behaviour in children. When interviewed, some kids who play this type of games say that they are not negatively affected by the games. This is definitely backed up by their non violent behaviour. The video game phenomenon is somewhat new in this modern society. Although they often are entertaining, the contents have become more violent and disturbing as computing technology has advanced. These days the popularity of violent video games have caused major controversy. Parents and experts feel that some games are just too violent. They have begun to demand that the government regulate the sale of these games to protect childern. However I strongly believe that violent video games do not cause an increase in aggression in adolescents. Furthermore, the forceful plan by the government is a reaction to an exaggeration of the effects of violent video games and these worries are unfounded. Looking past the violent contents, video games have several positive aspects. When a child constantly witnesses violence, blood and murders in the video games it leaves a certain imprint on his psyche. Such child would be more prone to aggressive actions against his siblings and friends. Moreover, the opponents state that children who play such games tend to become less social and their academic progress declines. In addition, people who advocate against children playing violent video games argue that such games lead to violence in real life. Children are not able to separate the virtual and real world fully. That distinction is very blurry for the undeveloped young mind. They often confuse the two concepts, thus believing that what it acceptable in virtual world would be also fine in the real one. Therefore, they carry that aggressive violent attitude into their daily lives, harming the people around themselves. And afterwards, when they have to pay for the consequences of their actions, they cannot understand what they have done wrong. We have also found several flaws concerning these results which further supports our position. This high percentage is still growing. Violent video games have been blamed for bullying, school shootings, increasing rape, and increasing the amount of women being abused. To many, the violent video game industry has turned all adolescents into mass murderers. Very seldom do adolescents who play violent video games commit acts of violence, and the ones who do usually have a mental disorder. Almost everyone in the world has some sort of video game or device that is used to play games. It's what new, what everyone wants and sometimes needs. So why are video games good for you? Video games especially violent ones help vision and hand eye coordination. Crime rates in the U. S have gone down significantly since video games have gotten more and more popular. There 's many cases of the violent video games being the main factor of the person being violent, however their is plenty of factors that play a role in the case from parental neglect to drug abuse. In C. Everett Koop, the U. Surgeon General, claimed that video games were a leading cause of family violence. Despite people seeing the negative influence of violent media earlier as well, only in the last two decades has video game violence come to the forefront as video game popularity has increased. On the other hand, anti-game experts are mostly psychologists and scholars who have no vested interest in the results. This greatly adds to the credibility of they studies, most of which indicate that there is a strong relationship between youth violence and video game violence. Conclusion Video games are an ever-present youth experience and they can offer wide ranges of experiences to the individual. As has been demonstrated by the arguments presented in this paper, video games can be used to promote certain notions. This paper highlights the reality that violence can in fact be promoted by use of violent video games. From this paper, it is clear that the youth are the ones who are most susceptible to being made violent and it is therefore the obligation of parents to ensure that the exposure of their children to these harmful games is limited. Some experts blame the shootings by categorizing the students as someone who has been tormented and bullied basically most of life, while other experts believe the shootings were caused by the violence in video games. If so then video games could be responsible for much of the bad news we hear on television. Are video games responsible for school shootings? Do producers of video games need to tone down the violence? Some people watch violent video games for fun, whereby because players believe that they are cathartic and players release their anger in a manner that is harmless. Many people watch videos regardless of them being violent or not because their aim is just entertainment after hard work. Need custom written paper? We'll write an essay from scratch according to your instructions! Violent games are highly watched by adolescents and even children watch them from the influence of adults who give them a video to watch, or the ones who encourage them to watch together with them. It is apparent that players of violent video games do not target at a specific audience, but they get sold to all potential customers in the market.
People prone to aggressive behavior may like playing these video games, but the inclination to these games was a result, not the violence of the cause. The findings of a study published by the University of Rochester show that action video games can improve the player's learning capacity.
In the essay, the non-action gamers had lower perceptual game performance argumentative compared to the action-gamers.
The essays video that violence video games boosted faster and better performance in perceptual cause tasks. Experienced players are very effective in multitasking, since they can pay attention to several details at the game time, without being confused.
Gaming scenarios contribute towards the development of such capacity of the brain.
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Although there isn't any authoritative essay that video gaming causes violence, ap language argumentative essay sample would be video for people to claim that video games have no violence on people's behavior.
These addictive games make us enjoy seeing blood on the essay, and they make virtual violence a constant part of our lives.
We are all affected by the environment that surrounds us, and children's games can take all impressions for granted. Thus, argumentative a essay that treats violence like a perfectly violence thing is simply wrong. Blissful childhood should not be associated to games that support violence. However, parents and teachers should not be cause about all video games, because there is clear evidence that these activities can boost children's learning capacity and improve their focus.
It means that when composing your essay you have to learn to argue for the opinions which you do not share. They allow the participants to improve on aggressive behavior, as well as aggressive thoughts. Present the side that supports the idea mentioned in the topic. Although violent games are sometimes associated with real-life violence, researchers haven't proved they are the actual causes of violence. Many people spend much time away from family and other hobbies and the students score low grades and read less. It was also shown as evidence in some cases that the influence of such games is so huge that few children start speaking and acting like characters in the video games.
The cause effects of video gaming and the lack of proof that violent games are the actual cause of behavior problems should not be taken for granted. Excessive gaming leads to unhealthy lifestyle, so parents should do their best to control this habit and choose the games for their children very carefully.
There are many video games that can help develop different functions of the brain without making the player dependent upon virtual violence.